The Ashwick Case
A bell rings from a room where no bell can ring. Minutes later, a man is found dead. Six masked guests had reasons to lie. Your group has one night to untangle them.
Interactive release candidate under pre-launch review. Group playtesting, delivery testing and merchant approval are still pending. This site does not accept payment.
Incident report
Victim: Silas Vale
Location: The Bell Room
Known problem: the antique bell is physically incapable of ringing.
Witness claim: a bell was heard at 20:40.
No game master. No one sits out.
One shared screen guides the group through four acts. Evidence appears in stages, the team discusses what it means, and the solution stays locked until the final accusation.
Meet the suspects
Read the built-in instructions together on one shared screen. Local Chromium checks passed; physical-device and other-browser compatibility remain unverified. Nobody needs to read the answer first.
18 evidence cards
Cross-check masks, timestamps, witness statements, money trails and a suspicious recording.
Make the accusation
Commit to a theory, then unlock the reconstruction and investigation score.
Clues are meant to be cross-checked.
An excerpt from the case, not a playable demo or an audio recording.
The bell at 20:40
Guests across the gallery remember hearing the Ashwick bell at exactly 20:40.
There is one problem: the bell has no clapper. The clapper has been sealed in a conservation drawer since 19:00.
Inside the current release candidate
Interactive case
Four acts, 18 evidence cards, staged hints, final accusation and complete solution.
Built-in instructions
The opening screen explains group setup, rules and suggested investigation roles. The owner-review ZIP also includes a PDF player guide.
In-game solution
The reconstruction and evidence explanations appear after the group confirms its final accusation. The owner-review ZIP also includes a separate spoiler solution and playtest PDF.
US$9.99
One-time launch price hypothesis. No subscription. Checkout remains disabled pending merchant approval, delivery testing, a live group playtest, and final support and purchase policies.
Before you play
Does someone have to host?
No. The interactive case reveals evidence and the solution in stages, so the person who opens the game can investigate too.
How many people?
The design target is 2–6 investigators sharing one screen. A live group playtest is still required before public sale.
Can I buy it now?
Not yet. The interactive release candidate is in pre-launch review and the store is being prepared for payment-provider approval. No money is accepted on this page.
What format is available?
The current candidate is a standalone interactive HTML file requiring JavaScript. An owner-review ZIP contains the HTML case, a player guide PDF, a spoiler solution/playtest PDF and a README. Customer delivery and a supported-device list are still pending validation.
Who is this designed for?
Adult players. The fictional story includes a non-graphic murder, financial deception and bereavement.